网络游戏初步接入

This commit is contained in:
2024-10-18 15:11:40 +08:00
parent 263a57f636
commit b27d2b80f7
12 changed files with 306 additions and 67 deletions
+56 -13
View File
@@ -115,29 +115,45 @@ func (c *ClientService) Download(online *models.Online, uuid string, progress bi
}
func (c *ClientService) Chat(online *models.Online, text string) (string, error) {
var user = repo.User.GetUserInfo(global.DB)
ctx, carnal := context.WithTimeout(context.TODO(), time.Millisecond*500)
defer carnal()
b, err := json.Marshal(gin.H{"text": text, "uuid": user.ID})
req := gin.H{
"text": text,
}
msg, err := PostSend("/chat", online, req)
if err != nil {
return "", err
}
res, err := http.NewRequestWithContext(ctx, "POST", online.Url("/chat"), bytes.NewBuffer(b))
return msg["message"].(string), err
}
func (c *ClientService) StartGame(online *models.Online, gameUuid string, gameType int) (string, error) {
req := gin.H{
"type": gameType,
"game_uuid": gameUuid,
}
msg, err := PostSend("/start_game", online, req)
if err != nil {
return "", err
}
res.Header.Set("Content-Type", "application/json")
res.Header.Set("User-UserID", user.ID)
resp, err := http.DefaultClient.Do(res)
return msg["message"].(string), err
}
func (c *ClientService) PlayGame(online *models.Online, gameUuid string, pos int) (string, error) {
req := gin.H{
"pos": pos,
"game_uuid": gameUuid,
}
msg, err := PostSend("/play_game", online, req)
if err != nil {
return "", err
}
defer resp.Body.Close()
data, err := io.ReadAll(resp.Body)
var msg = make(map[string]any)
if err = json.Unmarshal(data, &msg); err != nil {
return "", err
return msg["message"].(string), err
}
func (c *ClientService) CloseGame(online *models.Online, gameUuid string) (string, error) {
req := gin.H{
"game_uuid": gameUuid,
}
msg, err := PostSend("/close_game", online, req)
return msg["message"].(string), err
}
@@ -204,3 +220,30 @@ func unzipFile(zipFile, destDir string) error {
return nil
}
func PostSend(router string, online *models.Online, req gin.H) (gin.H, error) {
var user = repo.User.GetUserInfo(global.DB)
ctx, carnal := context.WithTimeout(context.TODO(), time.Millisecond*500)
defer carnal()
b, err := json.Marshal(req)
if err != nil {
return nil, err
}
res, err := http.NewRequestWithContext(ctx, "POST", online.Url(router), bytes.NewBuffer(b))
if err != nil {
return nil, err
}
res.Header.Set("Content-Type", "application/json")
res.Header.Set("User-User", user.ID)
resp, err := http.DefaultClient.Do(res)
if err != nil {
return nil, err
}
defer resp.Body.Close()
data, err := io.ReadAll(resp.Body)
var msg = make(map[string]any)
if err = json.Unmarshal(data, &msg); err != nil {
return nil, err
}
return msg, err
}
+53 -26
View File
@@ -66,17 +66,14 @@ func (s *serverService) StartListenServer() error {
router.GET("/download/card/:uuid", func(c *gin.Context) {
uuid := c.Param("uuid")
card := repo.BaseCard.Find(global.DB, uuid)
fmt.Println("card:", card)
if card.UUID == "" {
c.JSON(404, nil)
return
}
cardPath := filepath.Join(cfg.T.CardDir, card.UUID)
// 设置响应头
c.Header("Content-Disposition", fmt.Sprintf("attachment; filename=%s.zip", uuid))
c.Header("Content-Type", "application/zip")
err := zipFolder(cardPath, c.Writer)
if err != nil {
c.JSON(500, err)
@@ -85,15 +82,8 @@ func (s *serverService) StartListenServer() error {
})
router.POST("/chat", func(c *gin.Context) {
uuid := c.GetHeader("User-UserID")
user := repo.UserFollow.GetUser(global.DB, uuid)
if user.Ip != c.ClientIP() {
c.JSON(200, gin.H{"message": "对方未关注你"})
return
}
var msg = make(map[string]interface{})
if err := c.ShouldBind(&msg); err != nil {
c.JSON(200, gin.H{"message": "输入异常"})
user, msg, is := publicPostCheck(c)
if !is {
return
}
message := &models.Message{
@@ -105,23 +95,45 @@ func (s *serverService) StartListenServer() error {
c.JSON(200, gin.H{"message": "ok"})
})
// 游戏接口
router.POST("/game", func(c *gin.Context) {
uuid := c.GetHeader("User-UserID")
user := repo.UserFollow.GetUser(global.DB, uuid)
if user.Ip != c.ClientIP() {
c.JSON(200, gin.H{"message": "对方未关注你"})
// 开始游戏
router.POST("/start_game", func(c *gin.Context) {
user, msg, is := publicPostCheck(c)
if !is {
return
}
var msg = make(map[string]interface{})
if err := c.ShouldBind(&msg); err != nil {
c.JSON(200, gin.H{"message": "输入异常"})
return
}
message := &models.GameMessage{
UserID: user.ID,
Pos: msg["text"].(int),
Router: "/start_game",
User: &user.Users,
GameType: int(msg["type"].(float64)),
GameUuid: msg["game_uuid"].(string),
}
global.Send.Game1Chan <- message
c.JSON(200, gin.H{"message": "ok"})
})
router.POST("/play_game", func(c *gin.Context) {
user, msg, is := publicPostCheck(c)
if !is {
return
}
message := &models.GameMessage{
Router: "/play_game",
User: &user.Users,
Pos: int(msg["pos"].(float64)),
GameUuid: msg["game_uuid"].(string),
}
global.Send.Game1Chan <- message
c.JSON(200, gin.H{"message": "ok"})
})
router.POST("/close_game", func(c *gin.Context) {
user, msg, is := publicPostCheck(c)
if !is {
return
}
message := &models.GameMessage{
Router: "/close_game",
User: &user.Users,
GameUuid: msg["game_uuid"].(string),
}
global.Send.Game1Chan <- message
c.JSON(200, gin.H{"message": "ok"})
@@ -190,3 +202,18 @@ func zipFolder(folderPath string, zipFile io.Writer) error {
return nil
}
func publicPostCheck(c *gin.Context) (*models.UserFollows, map[string]interface{}, bool) {
uuid := c.GetHeader("User-User")
user := repo.UserFollow.GetUser(global.DB, uuid)
if user.Ip != c.ClientIP() {
c.JSON(200, gin.H{"message": "对方未关注你"})
return nil, nil, false
}
var msg = make(map[string]interface{})
if err := c.ShouldBind(&msg); err != nil {
c.JSON(200, gin.H{"message": "输入异常"})
return nil, nil, false
}
return user, msg, true
}